Do it Yourself Gaming
Got something you want to make? Surely you do! Everyone sure does at one point in time.
I certainly do right now and last night, the 2 engineers I'm working with and I got a bunch of tools up and running.
They already have their IDE of choice up, Visual Studio. They grabbed all of the XNA plug ins.
Since this a team effort, source or revision control is necessary. Source control provides backups for all your work so it's a protective measure on multiple fronts. TortisSVN is a free application that works within Windows. No expensive clients. You can control users' access by project too.
For bug and task tracking, someone as Linux semi-literate as I could easily get Mantis up and running. Another free trakcer, you don't have to worry about special client software as it's all browser based. Help keep track of what needs to be fixed, features requested or even done in general.
Sure, you'll need content creation tools ranging anywhere from Photoshop to Open Canvas to Logic, but at least these 3 things will put some basic building blocks in place. Will add more about the development of this indie project as it progresses.
Current Team:
RandomEncounters(Design, Art,QA, Project Managment)
Retina(Engineering, IT)
Furry Trout(Engineering)
RabiteMan(Audio)